Games Design and Film and Television Studies BA

  • Overview
  • Course Content
  • Special Features
  • Teaching & Assessment
  • Employability
  • Fees
  • Entry Criteria

We regularly host online webinars to give you the chance to find out more about our courses and what studying at Brunel is like.

Recent webinars

Access our recent Games Design webinar here - including an online presentation followed by a question and answer session.

About the Course

This innovative course will help you merge your passion for film and television with valuable skills and knowledge of the thriving games industry.

You will develop a comprehensive understanding of the factors which shape the games industry and the techniques and principles used in the design of games. Simultaneously, you will gain a broader understanding of film, television and screen-based media.

You will have the opportunity to design and analyse digital games as well as explore the ways in which film and television relate to history, culture and identity.


  • You will be taught by a team who specialise in research into the theoretical analysis of digital games or who have been professionals in the games design industry
  • You will be introduced to ideas and practices at the forefront of game studies and game design
  • Your second subject will also provide ideas and concepts that you use in your study and design of games
  • The primary aim of the Film and Television Studies course is to provide you with the conceptual and theoretical skills necessary to engage with film and television products, and to understand how they work at aesthetic, social-cultural and institutional levels.


Admissions Tutor: Ashley Brown

Email: Ashley Brown

Related Courses

Course Content

Games Design

At each level you take modules in:

· Theory, which develops your understanding of methods and approaches used in the analysis of games, their cultural and social significance, and historical contexts.

· Design, which will aid your development of creative strategies for generating game design ideas and game design projects. You undertake design projects, developing a practical understanding of creative game design.

· Application (industry relevant skills and contexts), which will provide you with a comprehensive knowledge of the communication skills used currently in the games industry, including presentation and prototype skills.


Film and TV Studies

You will explore a range of film and television forms and the social and industrial contexts in which they are produced and consumed. You will undertake practical modules in addition to theoretical studies and will have many opportunities to explore your own ideas and interests in a programme taught by staff who have published widely in their subjects.

The BA consists of both compulsory and optional modules, a typical selection can be found below. Modules can vary from year to year, but these offer a good idea of what we teach.


Level 1


Games Design 1: Introduction to Games Design

Games Studies 1: Introduction to Games Studies

Digital Prototyping 1: Wire-framing

Business Contexts

Critical Perspectives in Film and Television Studies


Select one of the following

Formations: British Screen Culture and Society from 1979 to the present

Television Genres

Film Practice and Theory

Film Style and History


Level 2


Games Design 2: Mechanics & Economies

Games Studies 2: Concepts & Analysis


Games Development

Game User Research & Experience

Game Genres

Setting & World Design

Three of the following

Short Fiction

New Hollywood Cinema

Science Fictions

European Cinema

Television: Forms and Meanings

Asian Cinema

The Western

Screen Writing and Narrative Theory

British Cinema and British Identities

Theorizing Celebrity


Understanding the Film and Television Industries


Level 3


Games Studies 3: Socio-Cultural Contexts

Take one of the following core projects:

Major Project: Commercial Games

Major Project: Experimental Games

Major Project: Game Assets

Major Project: Game Based Learning

Major Project: Team Project

Major Project: Traditional Games

Theory Project: Design

Theory Project: Business & Development

Theory Project: Game Analysis

Theory Project: People, Communities, & Cultures


Special Project in Film and Television Studies


If Special Project in Film and Television Studies was chosen, one of the following must be taken.

Major Project: Commercial Games

Major Project: Experimental Games

Major Project: Game Assets

Major Project: Game Based Learning

Major Project: Team Project

Major Project: Traditional Games

Theory Project: Design

Theory Project: Business & Development

Theory Project: Game Analysis

Theory Project: People, Communities, & Cultures

If any of the Games Design Projects were chosen, 60 credits of the following must be taken, including one special project module.

Special Project in Film and Television Studies

Special Project in Film and Television Studies



Hong Kong Cinema  


American Independent Cinema

Alternative Film and Video Practice

The Horror Film  

Analysis of Film and TV Work Experience

Read more about the structure of undergraduate degrees at Brunel and what you will learn on the course.

Special Features

The teaching team will introduce you to ideas at the forefront of the discipline as well as provide you with a knowledge and understanding of professional practice.

  • The Film and Television Studies department hosts the annual Cine-Excess International Cult Film Conference and Festival in London’s West End, and has recently launched an acclaimed Cine-Excess DVD Label. Further details can be found at
  • The student radio station B1000 offers an additional extracurricular outlet for interested students.
  • Film and TV Studies at Brunel is also strongly committed to linking teaching and research with modules taught by staff who have published authoritative work in their field.

Facts and Figures

The College of Business, Arts and Social Sciences at Brunel include single and joint honours degree courses in Music and Creative Music Technology, Film and Television Studies, Screenwriting, English and Modern Drama. Our staff are active in both research and practice, and provide expertise in a wide range of topics.

Our undergraduate programmes are designed to sharpen creative and analytical skills, develop confidence in working in teams and in problem-solving techniques. Each programme develops basic skills within its discipline but allows you to explore your own particular interests through a range of optional modules. Research conducted by staff  provides the basis for much of our teaching, ensuring that modules are connected to debates and issues that are current within these three interdisciplinary areas.

Our annual Open House festival showcases new performance work by students and visiting artists. We also benefit from the activities of the Brunel Arts, which organises tuition, performances and exhibitions across a range of arts. The student radio station B1000 offers an additional extracurricular outlet for interested students.

With its rich mix of programmes, this is a vibrant, friendly and creative place to study.

Teaching and Learning

Lectures, workshops, seminars, play sessions and tutorials will provide you with different ways of engaging with relevant materials.

Use will be made of the programme’s online forum to aid in the development of knowledge and to solicit discussion.


Practical work is assessed by a range of projects throughout the programme, some of which are carried out in groups.

Assessed practical exercises and projects require increasingly more complex knowledge of markets, parameters and techniques.

Written essays which accompany projects require evaluation of your own work using a range of theoretical and critical tools.

The project modules enable a more sustained engagement in which detailed knowledge and understanding are tested.


You will acquire core transferable skills of effective communication, leadership, self-management, initiative and personal responsibility.

Our undergraduate programmes are designed to sharpen creative and analytical skills and develop confidence in working in teams and in problem-solving techniques.


Destinations of Leavers from Higher Education (DLHE) survey

Graduates from this subject tend to fall broadly into two groups – those who wish to work in media and arts professions and those who use their degree as a route into careers unrelated to the subject studied. With around 60% of graduate positions open to graduates from all disciplines, Film and Television graduates enter a broad range of careers.  

In 2013/14, six months after graduating:

Read more about graduate destinations for this subject area

The course will prepare you for a career in the digital games industry or allow specialisation within the field of Digital Games in combination with Film and TV Studies.

At Brunel we provide many opportunities and experiences within your degree programme and beyond – work-based learning, professional support services, volunteering, mentoring, sports, arts, clubs, societies, and much, much more – and we encourage you to make the most of them, so that you can make the most of yourself.

» More about Employability

Fees for 2016/7 entry

UK/EU students: £9,000 full-time; £6,750 part-time

International students: £15,400 full-time

See our fees and funding page for full details of scholarships available to Brunel applicants

Fees quoted are per annum and are subject to an annual increase.

Entry Requirements 2016/7

  • GCE A-level BBB (all subjects considered).
  • BTEC Level 3 Extended Diploma DDD in a related subject.
  • BTEC Level 3 Diploma DD in a related subject with an A-Level at grade B.
  • BTEC Level 3 Subsidiary Diploma D in a related subject with A-Levels grade BB.
  • International Baccalaureate Diploma 30 points.
  • Access to Higher Education Diploma Complete and pass a related subject Access course with 45 credits at Level 3 with Merits in all units.

GCSE Mathematics grade C and GCSE English grade C are also required.

Please check our Admissions pages for more information on other factors we use to assess applicants as well as our full GCSE requirements and accepted equivalencies in place of GCSEs.

Entry criteria are subject to review and change each academic year.

For non-EU qualification equivalencies, please check the relevant country entry criteria.

International and EU Entry Requirements

If your country or institution is not listed or if you are not sure whether your institution is eligible, please contact Admissions

This information is for guidance only by Brunel University London and by meeting the academic requirements does not guarantee entry for our courses as applications are assessed on case-by-case basis.

English Language Requirements

  • IELTS: 6.5 (min 5.5 in all areas)
  • Pearson: 58 (51 in all subscores)
  • BrunELT: 65% (min 55% in all areas)

Brunel University London strongly recommends that if you will require a Tier 4 visa, you sit your IELTS test at a test centre that has been approved by UK Visas and Immigration (UKVI) as being a provider of a Secure English Language Test (SELT). Not all test centres have this status. The University can accept IELTS (with the required scores) taken at any official test centre or other English Language qualifications we accept as meeting our main award entry requirements.

However, if you wish to undertake a Pre-sessional English course to further improve your English prior to the start of your degree course, you must sit the test at an approved SELT provider. This is because you will only be able to apply for a Tier 4 student visa to undertake a Pre-sessional English course if you hold a SELT from a UKVI approved test centre. Find out more information about it.

Brunel also offers our own BrunELT English Test and accepts a range of other language courses. We also have Pre-sessional English language courses for students who do not meet these requirements, or who wish to improve their English.

Our International Pathways and Language Centre offers a number of foundation and pre-masters courses to provide you with the academic skills required for your chosen course.

Page last updated: Monday 20 June 2016