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Games Design and Film and Television Studies BA

Overview

We regularly host Facebook LIVE sessions to give you the chance to find out more about our courses and what studying at Brunel is like.
For a playback of our recent Games Design Facebook LIVE, click here

About the course

This innovative course will help you merge your passion for film and television with valuable skills and knowledge of the thriving games industry.

You will develop a comprehensive understanding of the factors which shape the games industry and the techniques and principles used in the design of games. Simultaneously, you will gain a broader understanding of film, television and screen-based media.

You will have the opportunity to design and analyse digital games as well as explore the ways in which film and television relate to history, culture and identity.

Aims

  • Game design is at the core of what we teach on this programme and is a multi-disciplinary skill that covers the creation of rules, art, software use, communication, writing and much more.
  • The degree is designed to take those with an interest in games and creative thinking and provide them the skills to communicate their ideas effectively as game designers.
  • No 3D modelling, programming or computer science background is necessary, just a passion for games and desire to study or become involved in creating them.
  • You’ll acquire the conceptual and theoretical skills necessary to engage with film and television products as well as games, and analyse how they work at aesthetic, social-cultural and institutional levels.

Enquiries

Admissions Tutor:  Thaleia Deniozou

Admissions Tutor, Games Design Department of Social Sciences, Media and Communications College of Business, Arts and Social Sciences Brunel University London Uxbridge Middlesex UB8 3PH

Email: Thaleia Deniozou


Course Content

Games Design

At each level you take modules in:

  • Theory, which develops your understanding of methods and approaches used in the analysis of games, their cultural and social significance, and historical contexts.
  • Design, which will aid your development of creative strategies for generating game design ideas and game design projects. You undertake design projects, developing a practical understanding of creative game design.
  • Application (industry relevant skills and contexts), which will provide you with a comprehensive knowledge of the communication skills used currently in the games industry, including presentation and prototype skills.

Film and TV Studies

You will explore a range of film and television forms and the social and industrial contexts in which they are produced and consumed. You will undertake practical modules in addition to theoretical studies and will have many opportunities to explore your own ideas and interests in a programme taught by staff who have published widely in their subjects.

The BA consists of both compulsory and optional modules, a typical selection can be found below. Modules can vary from year to year, but these offer a good idea of what we teach.

Level 1

Compulsory

  • Games Design 1: Introduction to Games Design
  • Games Studies 1: Introduction to Games Studies
  • Digital Prototyping 1: Wire-framing
  • Business Contexts
  • Introduction to Writing Fiction
  • Introduction to Writing Drama
  • Introduction to Writing Poetry

Level 2

Compulsory

  • Games Design 2: Mechanics & Economies
  • Games Studies 2: Concepts & Analysis

Optional

  • Games Development
  • Game User Research & Experience
  • Game Genres
  • Setting & World Design

Three of the following

  • Writing the Short Story
  • Writing Contemporary Poetry
  • Writing Journalism
  • Screen Writing
  • Horror, Sci-Fi and Fantasy
  • Writing the Self

Level 3

Compulsory

  • Games Studies 3

Take one of the following core projects:

  • Major Project: Commercial Games
  • Major Project: Experimental Games
  • Major Project: Game Asset Project
  • Major Project: Game Based Learning
  • Major Project: Team Project
  • Major Project: Traditional Games
  • Theory Project: Design
  • Theory Project: Business & Development
  • Theory Project: Game Analysis
  • Theory Project: People, Communities, & Cultures

Or

  • Special Project in Film and Television Studies

Optional

If Special Project in Film and Television Studies was chosen, one of the following must be taken.

  • Major Project: Commercial Games
  • Major Project: Experimental Games
  • Major Project: Game Assets
  • Major Project: Game Based Learning
  • Major Project: Team Project
  • Major Project: Traditional Games
  • Theory Project: Design
  • Theory Project: Business & Development
  • Theory Project: Game Analysis
  • Theory Project: People, Communities, & Cultures

If any of the Games Design Projects were chosen, 60 credits of the following must be taken, including one special project module.

  • Psychogeography
  • The Creative Industries
  • Writing Modern Drama
  • Writing Modern Fiction
  • Writing Comedy
  • Writing Poetry for Performance

 

Read more about the structure of undergraduate degrees at Brunel and what you will learn on the course.

Employability

 

You will acquire core transferable skills of effective communication, leadership, self-management, initiative and personal responsibility.

Our students have gone on to work at a wide range of studios including Rovio, Creative Assembly and Supermassive Games.

During the summer break we also offer students the chance to work on team projects for Octopus 8, a games studio run by industry veterans to highlight new talent. The finished games are then published on the Apple App Store and Google Play. Could yours be the next hit?

Careers

The course will prepare you for a career in the digital games industry or allow specialisation within the field of Digital Games in combination with Film and TV Studies.

At Brunel we provide many opportunities and experiences within your degree programme and beyond – work-based learning, professional support services, volunteering, mentoring, sports, arts, clubs, societies, and much, much more – and we encourage you to make the most of them, so that you can make the most of yourself.

» More about Employability

Entry Criteria 2017/18

  • GCE A-level BBB (all subjects considered).
  • BTEC Level 3 Extended Diploma DDD in a related subject.
  • BTEC Level 3 Diploma DD in a related subject, with an A-Level at grade B.
  • BTEC Level 3 Subsidiary Diploma D in a related subject, with A-Levels grade BB.
  • International Baccalaureate Diploma 30 points.
  • Access to Higher Education Diploma Complete and pass a related subject Access course, with 45 credits at Level 3 with Merits in all units.

 

5 GCSEs to include Maths at Grade C and English Language at Grade C are also required.

Please check our Admissions pages for more information on other factors we use to assess applicants as well as our full GCSE requirements and accepted equivalencies in place of GCSEs.

Entry criteria are subject to review and change each academic year.


International and EU Entry Requirements

If your country or institution is not listed or if you are not sure whether your institution is eligible, please contact Admissions

This information is for guidance only by Brunel University London and by meeting the academic requirements does not guarantee entry for our courses as applications are assessed on case-by-case basis.

English Language Requirements

  • IELTS: 6.5 (min 5.5 in all areas)
  • Pearson: 58 (51 in all subscores)
  • BrunELT: 65% (min 55% in all areas)

Brunel University London strongly recommends that if you will require a Tier 4 visa, you sit your IELTS test at a test centre that has been approved by UK Visas and Immigration (UKVI) as being a provider of a Secure English Language Test (SELT). Not all test centres have this status. The University can accept IELTS (with the required scores) taken at any official test centre or other English Language qualifications we accept as meeting our main award entry requirements.

However, if you wish to undertake a Pre-sessional English course to further improve your English prior to the start of your degree course, you must sit the test at an approved SELT provider. This is because you will only be able to apply for a Tier 4 student visa to undertake a Pre-sessional English course if you hold a SELT from a UKVI approved test centre. Find out more information about it.

Brunel also offers our own BrunELT English Test and accepts a range of other language courses. We also have Pre-sessional English language courses for students who do not meet these requirements, or who wish to improve their English. Find out more information about English course and test options.

Teaching and Assessment

Teaching

Lectures, workshops, seminars, play sessions and tutorials will provide you with different ways of engaging with relevant materials.

Use will be made of the programme’s online forum to aid in the development of knowledge and to solicit discussion.

Assessment

Practical work is assessed by a range of projects throughout the programme, some of which are carried out in groups.

Assessed practical exercises and projects require increasingly more complex knowledge of markets, parameters and techniques.

Written essays which accompany projects require evaluation of your own work using a range of theoretical and critical tools.

The project modules enable a more sustained engagement in which detailed knowledge and understanding are tested.

Special Features

The teaching team will introduce you to ideas at the forefront of the discipline as well as provide you with a knowledge and understanding of professional practice.

  • Our students work on team projects for Octopus 8 and have the chance to publish their games on the Apple App Store and Google Play.
  • The teaching team are experts at nurturing games talent and will introduce you to ideas at the forefront of the discipline as well as provide you with a knowledge and understanding of professional practice.
  • All students will have 24-hour access to the games lab, where high spec PCs are available to work and play games on. Students will also have access to the Flat Room, where an impressive collection of board games is available.
  • Film and TV Studies at Brunel is ranked 7th in London (The Guardian 2017)
  • Film and TV Studies at Brunel is strongly committed to making links between teaching and research, with most modules taught by staff who have published authoritative work in their field.


 

 

Fees for 2017/18 entry

UK/EU students: £9,250 full-time

International students: £15,750 full-time

Additional course related costs

See our fees and funding page for full details of scholarships available to Brunel applicants