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Games Design and Film and Television Studies BA

Subject area: Games Design Undergraduate Open Day How to apply Apply part time
Mode of study

3-year full-time; 4.5-6-year part-time

UCAS Code

WW26

Start date

September

Games Design and Film and Television Studies BA


Available in Clearing Call our hotline on +44(0) 1895 272273

Overview

To discuss your qualifications for 2016 entry call our Clearing hotline on +44(0) 1895 272 273.

We regularly host online webinars to give you the chance to find out more about our courses and what studying at Brunel is like.

Recent webinars: Access our recent Games Design webinar here - including an online presentation followed by a question and answer session.

About the course

This innovative course will help you merge your passion for film and television with valuable skills and knowledge of the thriving games industry.

You will develop a comprehensive understanding of the factors which shape the games industry and the techniques and principles used in the design of games. Simultaneously, you will gain a broader understanding of film, television and screen-based media.

You will have the opportunity to design and analyse digital games as well as explore the ways in which film and television relate to history, culture and identity.

Aims

  • Game design is at the core of what we teach on this programme and is a multi-disciplinary skill that covers the creation of rules, art, software use, communication, writing and much more.
  • The degree is designed to take those with an interest in games and creative thinking and provide them the skills to communicate their ideas effectively as game designers.
  • No 3D modelling, programming or computer science background is necessary, just a passion for games and desire to study or become involved in creating them.
  • You’ll acquire the conceptual and theoretical skills necessary to engage with film and television products as well as games, and analyse how they work at aesthetic, social-cultural and institutional levels.

Enquiries

Admissions Tutor:  Thaleia Deniozou

Admissions Tutor, Games Design Department of Social Sciences, Media and Communications College of Business, Arts and Social Sciences Brunel University London Uxbridge Middlesex UB8 3PH

Email: Thaleia Deniozou


Course Content

Games Design

At each level you take modules in:

  • Theory, which develops your understanding of methods and approaches used in the analysis of games, their cultural and social significance, and historical contexts.
  • Design, which will aid your development of creative strategies for generating game design ideas and game design projects. You undertake design projects, developing a practical understanding of creative game design.
  • Application (industry relevant skills and contexts), which will provide you with a comprehensive knowledge of the communication skills used currently in the games industry, including presentation and prototype skills.

Film and TV Studies

You will explore a range of film and television forms and the social and industrial contexts in which they are produced and consumed. You will undertake practical modules in addition to theoretical studies and will have many opportunities to explore your own ideas and interests in a programme taught by staff who have published widely in their subjects.

The BA consists of both compulsory and optional modules, a typical selection can be found below. Modules can vary from year to year, but these offer a good idea of what we teach.

Level 1

Compulsory

  • Games Design 1: Introduction to Games Design
  • Games Studies 1: Introduction to Games Studies
  • Digital Prototyping 1: Wire-framing
  • Business Contexts
  • Critical Perspectives in Film and Television Studies

Optional

Select one of the following

  • Formations: British Screen Culture and Society from 1979 to the present
  • Television Genres
  • Film Practice and Theory
  • Film Style and History

Level 2

Compulsory

  • Games Design 2: Mechanics & Economies
  • Games Studies 2: Concepts & Analysis

Optional

  • Games Development
  • Game User Research & Experience
  • Game Genres
  • Setting & World Design

Three of the following

  • Short Fiction
  • New Hollywood Cinema
  • Science Fictions
  • European Cinema
  • Television: Forms and Meanings
  • Asian Cinema
  • The Western
  • Screen Writing and Narrative Theory
  • British Cinema and British Identities
  • Theorizing Celebrity
  • Animation
  • Understanding the Film and Television Industries

Level 3

Compulsory

  • Games Studies 3

Take one of the following core projects:

  • Major Project: Commercial Games
  • Major Project: Experimental Games
  • Major Project: Game Asset Project
  • Major Project: Game Based Learning
  • Major Project: Team Project
  • Major Project: Traditional Games
  • Theory Project: Design
  • Theory Project: Business & Development
  • Theory Project: Game Analysis
  • Theory Project: People, Communities, & Cultures

Or

  • Special Project in Film and Television Studies

Optional

If Special Project in Film and Television Studies was chosen, one of the following must be taken.

  • Major Project: Commercial Games
  • Major Project: Experimental Games
  • Major Project: Game Assets
  • Major Project: Game Based Learning
  • Major Project: Team Project
  • Major Project: Traditional Games
  • Theory Project: Design
  • Theory Project: Business & Development
  • Theory Project: Game Analysis
  • Theory Project: People, Communities, & Cultures

If any of the Games Design Projects were chosen, 60 credits of the following must be taken, including one special project module.

  • Special Project in Film and Television Studies
  • Psychogeography
  • Documentary
  • Hong Kong Cinema
  • Comedy
  • American Independent Cinema
  • Alternative Film and Video Practice
  • The Horror Film

 

Read more about the structure of undergraduate degrees at Brunel and what you will learn on the course.

Special Features

The teaching team will introduce you to ideas at the forefront of the discipline as well as provide you with a knowledge and understanding of professional practice.

  • The teaching team are experts at nurturing games talent and will introduce you to ideas at the forefront of the discipline as well as provide you with a knowledge and understanding of professional practice.
  • The games department is an extremely supportive community of staff and students. Lecturers are friendly, approachable and passionate about games.
  • All students will have 24-hour access to the games lab, where high spec PCs are available to work and play games on. Students will also have access to the Flat Room, where an impressive collection of board games is available.
  • Film and TV Studies at Brunel is strongly committed to making links between teaching and research, with most modules taught by staff who have published authoritative work in their field.

  • You will be able to make extensive use of HD digital cameras and Avid edit suites in practical modules.


 

Teaching and Assessment

Teaching

Lectures, workshops, seminars, play sessions and tutorials will provide you with different ways of engaging with relevant materials.

Use will be made of the programme’s online forum to aid in the development of knowledge and to solicit discussion.

Assessment

Practical work is assessed by a range of projects throughout the programme, some of which are carried out in groups.

Assessed practical exercises and projects require increasingly more complex knowledge of markets, parameters and techniques.

Written essays which accompany projects require evaluation of your own work using a range of theoretical and critical tools.

The project modules enable a more sustained engagement in which detailed knowledge and understanding are tested.

Employability

You will acquire core transferable skills of effective communication, leadership, self-management, initiative and personal responsibility.

Our undergraduate programmes are designed to sharpen creative and analytical skills and develop confidence in working in teams and in problem-solving techniques.

Careers

The course will prepare you for a career in the digital games industry or allow specialisation within the field of Digital Games in combination with Film and TV Studies.

At Brunel we provide many opportunities and experiences within your degree programme and beyond – work-based learning, professional support services, volunteering, mentoring, sports, arts, clubs, societies, and much, much more – and we encourage you to make the most of them, so that you can make the most of yourself.

» More about Employability

Fees for 2016/17 entry

UK/EU students: £9,000 full-time; £6,750 part-time

International students: £15,400 full-time

See our fees and funding page for full details of scholarships available to Brunel applicants

Fees quoted are per annum and are subject to an annual increase.

Entry Criteria 2016/17

  • GCE A-level BBB (all subjects considered).
  • BTEC Level 3 Extended Diploma DDD in a related subject.
  • BTEC Level 3 Diploma DD in a related subject with an A-Level at grade B.
  • BTEC Level 3 Subsidiary Diploma D in a related subject with A-Levels grade BB.
  • International Baccalaureate Diploma 30 points.
  • Access to Higher Education Diploma Complete and pass a related subject Access course with 45 credits at Level 3 with Merits in all units.

GCSE Mathematics grade C and GCSE English grade C are also required.

Please check our Admissions pages for more information on other factors we use to assess applicants as well as our full GCSE requirements and accepted equivalencies in place of GCSEs.

Entry criteria are subject to review and change each academic year.


International and EU Entry Requirements

If your country or institution is not listed or if you are not sure whether your institution is eligible, please contact Admissions

This information is for guidance only by Brunel University London and by meeting the academic requirements does not guarantee entry for our courses as applications are assessed on case-by-case basis.

English Language Requirements

  • IELTS: 6.5 (min 5.5 in all areas)
  • Pearson: 58 (51 in all subscores)
  • BrunELT: 65% (min 55% in all areas)

Brunel University London strongly recommends that if you will require a Tier 4 visa, you sit your IELTS test at a test centre that has been approved by UK Visas and Immigration (UKVI) as being a provider of a Secure English Language Test (SELT). Not all test centres have this status. The University can accept IELTS (with the required scores) taken at any official test centre or other English Language qualifications we accept as meeting our main award entry requirements.

However, if you wish to undertake a Pre-sessional English course to further improve your English prior to the start of your degree course, you must sit the test at an approved SELT provider. This is because you will only be able to apply for a Tier 4 student visa to undertake a Pre-sessional English course if you hold a SELT from a UKVI approved test centre. Find out more information about it.

Brunel also offers our own BrunELT English Test and accepts a range of other language courses. We also have Pre-sessional English language courses for students who do not meet these requirements, or who wish to improve their English.

Our International Pathways and Language Centre offers a number of foundation and pre-masters courses to provide you with the academic skills required for your chosen course.