Skip to Content
Skip to main content
e

Dr Gianluca Balla
Senior Lecturer in Games Design (Art)

Filter

Balla, G. (2023) 'Adapting visual references in concept art for films and video games in design uncanny monsters'. Journal of Adaptation in Film & Performance, 16 (1). pp. 133 - 145. ISSN: 1753-6421

Journal article

'The Digital Painting Time Lapse Video as a Digital Performance (Artwork)'. (2022) Stanley Picker Gallery.

Exhibition

Balla, G. (2020) 'Produzione, finanziamento e distribuzione del videogioco in Italia: lo stato dell'industria nel quinquennio 2015-2019', in Carbone, MB. and Fassone, R. (eds.) Il Videogioco in Italia: Storie, Rappresentazioni, Contesti. Sesto San Giovanni : Mimesis. ISBN 10: 8857552225. ISBN 13: 978-8857552224.

Book chapter

Lopez, M., Kearney, G., Hofstädter, K. and Balla, G. (2020) 'Enhancing audio description: accessible filmmaking, sound design and the importance of educating filmmakers'. Media Practice and Education, 21 (4). pp. 289 - 304. ISSN: 2574-1136

Journal article

Balla, G. (2018) 'The Director’s Method in Contemporary Visual Effects Film: The Influence of Digital Effects on Film Directing'. PhD Thesis.

Thesis dissertation

Adembri, B. and Cinque, GE. (2006) 'Villa Adriana, La Pianta del Centenario 1906 – 2006'. Centro Di.

Book