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Using robots to teach the fundamentals of programming


Project description

Adopt-A-Bot teaches school pupils the fundamentals of programming, design and documentation, and does so with the help of a Finch robot, that can be programmed and adapted to a large array of scenarios and contexts. The project involves: 

  • Teams of pupils from London and international schools
  • Mixed ability class to be putting finches through their paces within minutes of set-up
  • Team-based challenges of four or five pupils in each team
  • Helps teenagers with great computer knowledge but also less developed social skills like integrating with their classmates
  • Adoptabot is carefully constructed so that all team members learn the basics of programming.

For pupils it offers a fun way to rapidly grasp what coding is about by controlling their own finch robot. Then Adoptabot allows them to develop their programming skills through team-working as they put a finch into a scenario of their own.

For teachers it offers a scalable, flexible, multi-year, platform that is easy to transport and suitable for mixed ability cohorts. Adoptabot does not tie you to using a particular language and as all programmes are held on PC, laptop or Mac, robots can be passed from class to class without time-consuming cache wiping.

For schools, the Adoptobots are cheap, tough and can be used by successive classes without needing to be tied down to ICT suites. 

Adoptabot 2017  (2)
Adoptabot 2017  (2)
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