In line with the University’s approach, we will resume normal in-person teaching and learning activities. Depending on the needs of individual modules, some components might be delivered online (via pre-recorded materials or using live streaming platforms) to enhance and compliment your learning experience. For example, meetings with your personal and academic tutors may take place using online tools such as Discord, Zoom and Microsoft Teams, making use of digital platforms and implementing online social practices that are the heart of gaming. You will normally have two in-person classes per week, each generally structured as a mix of lectures and seminars. Here, you will also be instructed on your work – to be carried individually and sometimes in group – for each week, for example studying from the readings, writing essays and designing projects.
The MA in Digital Games Theory & Design has long adopted online learning tools as part of its teaching. All your coursework will be submitted online via Wiseflow, and most of your study materials will be located on BlackBoard, a Virtual Learning Environment hosting readings, lecture recordings, additional videos and more. Our staff members are all equipped to deal with the current dynamic landscape of teaching and learning in higher education, allowing our programme to confidently navigate any challenge and making the MA in Digital Games Theory & Design ready to support the needs of students with both in-person teaching and online delivery.