Brunel artists use practice-based research to explore crossovers between the physical and virtual world across dance, theatre, music, new media, fashion, engineering, and new ideas in human-digital performance. Our artists fuse contemporary practice with motion tracking and wearables for live performance and multimedia installations.
Case study: Digital scenography
Connecting physical performance space to virtual worlds
Moveable Worlds explores digital scenography practices that connect physical space to virtual worlds and how performers can move between material and immaterial spaces. Inspired by UKIYO (mixed reality choreographic installation), Brunel researchers are exploring creative cross-over between movement, wearable design, interactive performance, acoustic and sound processing and digital imagery to connect audio-visual, kinaesthetic and tactile experiences.