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Dr Harry Agius Dr Harry Agius
Email Dr Harry Agius Senior Lecturer in Computing
Harry has three decades of research and teaching expertise in various aspects of digital media, games and creative computing. He serves as Deputy Editor-in-Chief of the Multimedia Tools and Applications journal (Springer) and is also the Section Editor for Track 4 (Digital Games, Virtual Reality, and Augmented Reality). Personalisation of digital media and digital games using creative computing techniques, particularly AI-based methods Digital media and digital games Harry has taught a wide variety of subjects in digital media, games and creative computing during his career. His current teaching responsibilities are in the areas of digital experiences, digital futures and emerging technologies, and responsive web development.
Dr Damon Daylamani-Zad Dr Damon Daylamani-Zad
Email Dr Damon Daylamani-Zad Senior Lecturer in Digital Media
Damon is a Senior Lecturer in Creative Computing (AI and Games). Applications of AI in Games and Digital Media Machine Learning & Evolutionary Algorithms (Neural Networks, Genetic Algorithm, Swarm Intelligence) Games, Serious Games and Gamification Accessibility Design in Games and Digital Media Extended Reality (xR) and Immersive Technologies: AR, VR and MR Computer Generated Music Damon's main research activities are within the Creative Computing, Games and Digital Media domain, and are specifically focused on Applications of Artificial Intelligence in Games and Digital Media including Collaborative Content Modelling, Serious Gaming, Immersive technologies in cultural heritage, Immersive technologies in training and education, Gamification for accessibility design and User Modelling and Personalisation. He has worked on using Machine Learning for automated music generation, strategy planning, user modelling and game personalisation, use of Artificial Intelligence (swarm intelligence) in strategic and serious games, use of gamification for accessibility design and serious games for reading interventions in Dyslexia. He has been involved in various projects funded by the EPSRC, AHRC, NIH, the Bikeability Trust and Department for Transport. The results of his projects have been adapted for personalisation in MMOGs (Artemis) and in developing frameworks for collaborative decision-making games (Lu-Lu and responsive Lu-Lu).
Dr Mohammad Swash Dr Mohammad Swash
Email Dr Mohammad Swash Lecturer in Digital Media
Dr Rafiq Swash is an academic, researcher and technology leader whose work sits at the intersection of artificial intelligence, autonomous systems, advanced 3D imaging and digital transformation. He joined Brunel University of London in 2013 and serves in the Department of Electronic and Computer Engineering and Digital Media, where he leads the Holoscopic 3D Research Group and previously served as Programme Director for the MSc in Digital Design and Branding. He holds a PhD in Holoscopic 3D Imaging, Processing and Display Systems and a First-Class BEng in Computer Systems Engineering, both from Brunel, where he was awarded the Chancellor's Prize and the Brunel Medal for Outstanding Achievement. He has since completed executive programmes at Saïd Business School, University of Oxford, and the University of Cambridge Institute for Sustainability Leadership. Dr Swash's research has spanned several major internationally funded projects, including the European Commission's RUSHES, 3DVIVANT and Internet of Radio Light programmes, and the Qatar National Research Fund's CEPROQHA initiative. He has authored more than seventy peer-reviewed publications and supervised 20+ doctoral researchers and 200+ PG/UG students to completion. He has also held a Visiting Professorship at the Chinese Academy of Sciences. Alongside his academic career, Dr Swash has built substantial entrepreneurial experience in translating advanced research into industrial applications, with a focus on AI-enabled autonomous systems for global industrial logistics. His ventures have delivered live commercial deployments across the world with several of the largest port operators, and he was shortlisted for the Great British Entrepreneur Awards in 2023. He currently serves on the Advisory Boards of the Freight Innovation Cluster at Connected Places Catapult and Marlan Space in Abu Dhabi. His work has been recognised through the Vice Chancellor's Doctoral Research Prize, the IEEE Broadcast Technology Society Best Paper Award, and selection among the Top 50 high-impact research outcomes in Brunel University's 50th anniversary celebrations. He serves on the editorial board of Frontiers in Virtual Reality, and is a Fellow of the Royal Society of Arts, a Fellow of Advance HE and a member of the Forbes Technology Council. Advanced 3D imaging, sensors and display systems for industrial and creative applications Computer vision and multi-sensor fusion for safety-critical autonomous systems Embodied AI, world models and robot learning for industrial autonomous systems Robotics foundation models and vision language action models for autonomy in uncertain environments Digital mapping, precision positioning and micro 3D gesture sensing for embodied systems Autonomous digital twinning and live operational decision making Human robot interaction and shared autonomy in mixed traffic and shared work environments Generative AI, immersive media and spatial computing for new forms of human-computer interaction Bridging advanced sensing, learning and autonomy to deliver intelligent systems that operate reliably in the real world Advanced 3D imaging and display systems, including gesture sensors 3D computer graphics, 3D reconstruction and 3D reformation AI and autonomous systems, including mobile robotics and robotic arms Computer vision, including video segmentation, classification, super resolution, compression and transmission Immersive media, virtual reality, augmented reality and extended mixed reality Human computer interaction, user experience and creative technologies Medical imaging sensors and data visualisation, including laparoscopic 3D cameras Knowledge representation, predictive analytics and pattern modelling Dr Swash has taught across undergraduate and postgraduate levels at Brunel since 2013, spanning Levels 4 to 7 across BSc Digital Design, BSc Visual Effects and Motion Graphics, MSc Digital Design and Branding, and the MSc in Advanced Multimedia Design and 3D Technologies. He served as Programme Director for the MSc Digital Design and Branding between 2017 and 2020, leading curriculum design across pathways in Creative AI, Motion Graphics, 3D Animation and Immersive Mixed Reality. His teaching brings together advanced research in AI, autonomous systems and 3D technologies with practical experience of building and deploying deep tech at industrial scale. He has supervised over two hundred postgraduate major projects to completion across digital design, immersive media and creative technologies. MSc Digital Design and Branding (pathways in Creative AI, Motion Graphics, 3D Animation, and Immersive Mixed Reality) Module Leader and Taught: Digital Design | DX5603 (2017 – Present) Module Leader and Taught: Digital Media Technologies | EE5604 (2013 – 2020) MSc Advanced Multimedia Design and 3D Technologies Module Leader and Taught: Multimedia and Interaction Design | EE5557 (2013 – 2019) Module Leader and Taught: 3D Film Design and Production | EE5565 (2013 – 2019) BSc Digital Design Module Leader and Taught: Foundations of Digital Interactive Media | DX1600 (2018 – Present) Module Leader and Taught: Working in Digital Creative Industries | DX3600 (2025 – Present) Module Leader and Taught: Interaction Design and Usability | EE1706 (2017 – 2019) Module Leader and Taught: Advanced 3D Imaging System | EE3617 (2014 – 2016) Taught: UX Design and Development for the Web | DX1606 (2018 – 2022) BSc Visual Effects and Motion Graphics Module Leader and Taught: Programming for the Moving Image | DX2606 (2019 – Present)