The Brunel Creative Industries Hub caters for many of the creative endeavours at Brunel University, London. We include all creative practise including a range of disciplines from artistic to managerial, technical to traditional.
The Brunel Creative Industries Hub caters for many of the creative endeavours at Brunel University, London. We include all creative practise including a range of disciplines from artistic to managerial, technical to traditional. The Creative Sector has gone through changing times – changes in artistic practise, funding, the way the public interacts and consumes the arts as well as new or emerging forms of media and expression.
Our staff students and partners are at the heart of this sector, creating, learning, developing and educating one another these dynamic areas. The Creative Industries hub was created to give a place for those things to come together, a place where we can talk about and expand on the wonderful work being done here, locally and more broadly.
On these pages you will find research projects, student led work, achievements and more. We hope to inspire and excite people looking at the pages, to showcase work and invite you to take part in or engage with those works yourself, so please take some time to look at the various projects and achievements and consider – would you like to be part of our Creative Future?
Creative Industries Leads
Mónica Degen is Professor of Urban Cultural Sociology at Brunel. Her research examines the politics of space in cities through the prism of experiential urbanism and she has worked in the creative sector with architects, museum practitioners, place branding experts and designers. Her work has shaped strategies for urban design in London and Barcelona and influenced the curatorial practices of several major museums from Cologne City Museums to the Museum of London. She is the author of Sensing Cities: Regenerating Public Life in Barcelona and Manchester (Routledge, 2004), The New Urban Aesthetic: Digital Exp[eriences of Urban Change (Bloomsbury, 2022 with Gillian Rose - Oxford University) as well as many papers on urban cultural regeneration, cultural institutions and cultural policy. In her spare time Monica enjoys seeing films, travelling and the beach.
For more information on her work see:
Chris has worked across the Creative sector both theatrically and in Games Design – he currently teaches Games where his interests lie particularly in why people play the games they do, what is it that draws them in and keeps them playing – why do certain games appeal? He’s worked in various roles at Brunel as an academic and working around the student experience. In his spare time Chris loves the theatre (particularly interactive / immersive experiences) video games and has pet ferrets!