Mariza is a Senior Lecturer in Games Design. She specialises in User Experience and User Interface design for developing meaningful and engaging interactions particularly using mobile, AR and haptic technologies. She has worked between academia and the creative industries as an interaction designer and creative technologist in R&D projects combining engineering and design approaches grounded on theoretical contexts of narrative, affective dramaturgy, and audience/player engagement.
A keen knowledge hunter, she is often inspired by and experiments playfully with perspectives from different fields that could offer a useful alternative lens on user experience design and then turns them into a tool for designing engaging experiences. Her design approach is holistic and experiential where the designer embeds and immerses herself in a collaborative design process and views it as an educational and transformative experience rather than participating in it as a design expert.
She also consults on strategies for devising and developing digital projects and user interactions in the creative industries and has expertise in design methods for collaboration and co-creation.
Mariza holds a PhD in Human-Computer Interaction Design, an MSc in Design and Digital Media, both from the University of Edinburgh, and a BSc in Applied Mathematics and Physical Sciences from the National Technical University of Athens.
Impact Lead for Arts & Humanities
Newest selected publications
Deniozou, T. and Dima, M. (2022) 'Developing and Piloting a Remote Design Model to Boost Interdisciplinary co-Learning, Motivation and Creativity.'.Teaching and Learning Conference 2022. Northumbria University, Newcastle.
Dima, M., Xanthaki, A., Deniozou, T. and Luoma, C. (2022) 'The Rights Hero - Serious Games for Human Rights Education and Integration of Migrant and Refugee Children in Europe'. International Journal of Children's Rights, 30 (1). pp. 41 - 71. ISSN: 0927-5568
Dima, M. and Maples, H. (2021) 'Affectual Dramaturgy for Augmented Reality Immersive Heritage Performance'. Body, Space & Technology, 20 (1). pp. 25 - 36.Open Access Link
Deniozou, T., Dima, M. and Cox, C. (2020) 'Designing a Game to Help Higher Education Students Develop Their Note-Taking Skills'.ACM CHI Play. Virtual. 2 - 5 November. ACM. pp. 181 - 192.Open Access Link
Dima, M. (2019) 'A design framework for developing Mixed Reality applications in cultural heritage sites'.Zip Scene. Budapest. [unpublished]