Dr Nadine Aburumman
Lecturer in Computer Science
Nadine is a lecturer at the Computer Science Department, and a member of the Intelligent Data Analysis (IDA), the Interactive Multimedia System (IMS) and Human-Computer Interaction (HCI) research groups. She is doing research in computer graphics, physics-based animation, real-time physics, skinning, secondary motions, cloth simulation and fluid simulation. She has focused her career both on computer science and digital arts. The ultimate goal of her research is to improve the quality of 3D animated movies, video games and VR/AR/XR through physically based simulations of virtual characters, cloth, soft bodies, fluids and rigid bodies. Towards this goal, she intends to advance computer games and computer animation on various levels, mainly through efficient physics-based algorithms, skeletal based deformation, and machine learning. Computer Graphics and Animation: Nadine has a broad interest in computer graphics and animation. Her primary area of research includes interactive character animation, real-time skinning, deformation, finite element methods, particle-based simulations, smoothed particle hydrodynamics, implicit skinning, collision detection, contact, and interactive physics. Immersive Reality (VR/AR/XR): Nadine is using VR/AR/XR in interdisciplinary research projects that include computing, cognitive neuroscience, social interaction, training, and education. Vision and Perception: SLAM, 3D reconstruction, feature detection, pattern recognition, structure from motion, and machine learning. Teaching areas Computer Graphics Computer Vision and Machine Learning Digital Image Processing Computer Games Advanced Graphics and Animation Virtual, Augmented, and Mixed Reality Computational Arts Real-time Physics for Interactive Graphics AI and Robotics PG Modules: Module leader - MG5707- AI Technologies for Decision Makers (Level: Postgraduate). MSc dissertation supervision: CS5500 - MSc Dissertation (Level: Postgraduate- Supervision). UG Modules: Interim module leader for (Level: Undergraduate) CS1005 - Logic and Computation (March-August, 2022). Partial duties/Co-teaching: in (Level: Undergraduate) - CS3005 – Digital Media and Games - CS3001 – Advanced Topics in Computer Science (Mixed Reality) - CS2001 – (Level: Undergraduate) Level 2 Group Project - CS3009 – Human Computer Interaction (Term 1, Academic year 2020/2021) Final Year Project (FYP) supervision: CS3072/CS3605 – (Level: Undergraduate - Supervision) Level 3/ Final Year Projects (FYP) [See here some of my students' work] Placement supervision: CS2555 – (Level: Undergraduate - supervision) Work Placement (ISC - thick) Tutoring level 1: CS1701 – (Level: Undergraduate - supervision) Level 1 Group Project (team) [See here a video of the Finch Robot code integration task] Tutoring level 2: CS2001 – (Level: Undergraduate - supervision) Level 2 Group Project (team) Module reviewer: CS3607 – (Level: Undergraduate) e-Business Undergraduate/Graduate Supervision Nadine supervised more than 87 undergraduate students at Brunel (31 FYPs, 32 Level 2 Group Project, 18 Level 1 Group Project, 6 Work Placement students). Nadine's student Mariama Kebbeh Suko won the 2021 British Computer Society (BCS) prize for her FYP dissertation (VividlyARTeaching African & Black History with AR), a demo of Mariam's project can be found here. Nadine supervised more than 13 MSc dissertations (7 dissertations at Brunel) between Computer Graphics, AI, and Data Analysis students, and (6 dissertations at UCL, UK and IRIT, France). Summer Internship Supervision Vasily Bochagov (1st July - 30th August 2022) EduVR: A WebVR Interaction Environment for Remote Collaboration.